I've been using POV-Ray on and off since 1999. As of this writing, that's a quarter century. Since 2011 I used it for some furry-adjacent art, but grew tired and took a long break before picking up OpenSCAD for the Spirit Walk, a ship from The Dream. It took a while to add a second ship, the Venerator. POV-Ray is still vital for artistic renders of the same, and for visualising places like Bellawood Station.
More recently I started using a simple voxel editor called Goxel. It basically adds another dimension to pixel art, like this:
Or like this:
But sometimes I just like to make small vector art pieces:
This icon was initially the centerpiece of a text adventure cover (published under my real name). But then I figured, hey. Might as well use it more.
Or how about my portrait on the homepage:
That was originally made (in Inkscape) for a game, or rather a tech demo, except in there Wizard Claude can only be seen from behind. So I was free to use this piece elsewhere. Speaking of which, here's an 88x31 button version:
There are more small icons scattered throughout this website, and I plan to keep making them. But for now, this placeholder page will have to do. Thanks!
— Claude, 11 November 2024